Need Support?

Contact the VR Motion help center

Create a ticket

MANUALS

Links to VR Motion product manuals and setup procedures.

SUPPORT VIDEOS

RELEASE NOTES

A brief summary of changes to the VR Motion Driving Simulator:
Q1 2024
  • New Laptop: Update Dell Mobile Precision Workstation 7780 CTO
  • Improved: Intel Core i7-13850HX, 30MB Cache, 28 Threads, 20 Cores
  • Improved: NVIDIA RTX 4000 Ada 12GB GDDR6
Q2 2023
  • New scenario: Loading Dock (Commercial license)
  • New scenario: Delivery Parking (Commercial license)
  • All Scenarios: Setting vehicle to drive skips introduction and VR acclimatization tutorial
  • All Scenarios: Added 20-second interval between repetition of speed warning
  • All Scenarios: Reduced transition time for parking overlay for evaluation
  • Car Control: Braking Challenge uses 25-40mph speed target speed for heavy vehicles
  • Highway Traffic: Added fire services vehicles to AI traffic (< 1% occurrence)
Q4 2022
  • Constrained Parking: Fixed issue where entering and leaving space then parking would trigger evaluation
  • 2-axle Day Cab Tractor: Reduced up-shift RPM threshold
  • Box Truck: Brightened digital speedometer
  • Pumper Fire Truck: Increased braking torque significantly
  • Pumper Fire Truck: Fixed issue with RPM limiter cutting in early
  • Pumper Fire Truck: Fixed issue with interior panels showing car body paint
  • Fixed issue where changing gear without reaching a complete stop could result in incorrect gear displayed on dashboard
  • Operator Menu: Fixed issue where shift-left/right would not work in vehicle menu on the first try
Q3 2022
  • New vehicle: ”Pumper Fire Truck” (Fire Services license)
  • Fixed issue with missing audio for some AI vehicle events
  • Fixed performance issue with large number of parked vehicles
Q2 2022
  • Added Industrial Training, Inc. partner logo branding
  • Operator Overlay: Fixed issue where disabling multiple assists could result in incorrect display
Q1 2022
  • Driving Controls: Long-pull on gear lever shifts to “Park” immediately at threshold time without release
  • Constrained Parking: Matched introduction text to scenario-specific audio
  • Constrained Parking: Added new shift tutorial / parking evaluate instructions
  • Constrained Parking: Moved scoring reference point to edge of parking space
  • Constrained Parking: Changed distance evaluation to measure edge/off-center (instead of absolute centering)
  • Constrained Parking: Changed unit of measurement for relative position to inches
  • Road Course: Added audio for no speed limit (Law Enforcement license)
  • Fixed UI performance issue that could result in extra memory consumption
  • Highway Traffic: Lowered Stroop minimum speed threshold and start delay to account for traffic
Q4 2021
  • Constrained Parking: Simplified initial parking spot clearance for Pickup Truck
  • Constrained Parking: Reduced delay in playing reverse instructions
  • Road Course: Fixed issue where exit box did not always appear
  • Intersections: Fixed issue where lamp arms were missing
  • Passenger SUV: Fixed minor visual gaps in interior panels
  • Passenger SUV: Removed police-specific searchlight handle and dome light from interior
  • Software Updater: Reports Windows 10 semi-annual update version
Q4 2021
  • Fixed issue where AI vehicles attempted to avoid Blind-Spot detection zones
  • Fixed issue where faint black circle was visible in mirrors as scenario begins or ends
  • Fixed issue where vehicle suspension had not settled before scenario begins
  • Fixed issue where Software Updater was unable to write license file
Q4 2021
  • Software Updater: Will close simulator software before performing version upgrade
  • New Driver Assist: Blind-Spot Detection (BSD)
  • Front-Wheel Drive Sedan: Added Blind Spot Detection Driver Assist
  • All-Wheel Drive SUV: Added Blind Spot Detection Driver Assist
  • Driver Assist menu buttons now show full text and acronym
  • Driver assist menu renamed as “Disabled Assists:” to clarify polarity
  • Increased size of the vehicle menu to allow larger number of selections (>10 vehicles)
  • Interceptor SUV: Moved order in menu order to appear after Commercial vehicles (Law Enforcement license)
  • Car Control: Changed visual appearance of asphalt to appear drier
  • Car Control: Raised Braking Challenge start box to avoid overlay clipping under pavement
  • Driver Summary: Fixed issue where colliding with an AI vehicle could be misclassified as parked
  • 35-ft Trailer: Fixed issue where the rear running lights were not always visible
  • Highway: Fixed issue where vehicle that drove past exit could drive off end of the road surface
Q4 2021
  • New vehicle: “All-Wheel Drive SUV” (Passenger license)
  • New vehicle: ”Interceptor SUV” (Law Enforcement license)
  • New scenario: Road Course (Law Enforcement license)
  • Operator Overlay: Added Gear position to driver to controls display
  • Operator Overlay: Added Stroop display to driving dynamics overlay
  • Operator Overlay: Increased speed value font size
  • Physics: Changed ground drag for both road surfaces and off-road terrain to better match empirical values
  • Light-Duty Pickup: Adjusted braking strength and bias to better match prototype vehicle
  • Front-Wheel Drive Sedan: Adjusted braking strength and bias to better match prototype vehicle
  • Car Control: Increased maximum allowed speed for law enforcement vehicles
  • Car Control: Fixed issue with visual fidelity for fences and lamp poles
  • Constrained Parking: Moved gate guidance audio earlier (200ft before gate)
  • Constrained Parking: Fixed visual fidelity issue with background refineries
  • Highway Traffic: Added law enforcement vehicles to AI traffic (1% occurrence)
Q3 2021
  • Summary: Fixed issue where collision with a moving trailer was categorized as “Parked Vehicle”
  • Changed “Semi 2-axle Day Cab Tractor” menu name to be consistent with other vehicles
  • Reordered “Semi 2-axle” trailer menu entries by length, shortest first
  • Highway Traffic: Added speed variations for AI passenger and commercial traffic
  • 2-axle Day Cab Tractor: Fixed issue where right-side mirrors did not show proper reflection
Q3 2021
  • Summary: Added category of object and speed of impact when scenario ends due to vehicle collision
  • New vehicle: “Semi 2-axle Day Cab Tractor” (Commercial license)
  • New vehicle: “Semi 2-axle & 35-foot Trailer” (Commercial license)
  • New vehicle: “Semi 2-axle & 48-foot Trailer” (Commercial license)
  • Renamed “Semi Tractor Trailer” => “Semi 3-axle Sleeper Tractor”
  • Highway Traffic: Added heavy vehicles to the AI traffic (10% Box truck/Bobtail tractors, 5% Semi Tractor-trailer)
  • Highway Traffic: AI traffic braking is less aggressive; vehicles may coast when closely following each other
  • Highway Traffic: Fixed issue where AI traffic may not detect obstacles ahead in time to brake
  • Highway Traffic: Fixed issue where stopped AI traffic may still creep forward
  • Highway: Changed scenario start alignment to orient vehicles with roadway
  • Constrained Parking: Changed reporting of distance/alignment from % to raw measurement of angle/distance
  • Constrained Parking: Fixed issue where multiple mistakes might cancel out, resulting in a better score
  • Decreased menu update of unchanging values during drive to improve overall VR performance
  • Optimized telemetry recording to improve overall VR performance
Q2 2021
  • Box Truck: Raised driver head position
  • Box Truck: Added reversing beep alarm
  • Box Truck: Increased lockup RPM on clutch to reduce pull with idle throttle
  • Box Truck: Fixed missing scrape audio on contact
  • Semi Tractor: Raised driver head position
  • Semi Tractor: Added reversing beep alarm
  • Semi Tractor: Increased lockup RPM on clutch to reduce pull with idle throttle
  • Semi Tractor: Fixed missing scrape audio on contact
  • Semi Tractor: Fixed issue where navigation cues were sometimes signaled after vehicle had passed them
  • Semi Tractor Trailer: Fixed issue where some trailer collisions might not be detected
  • Highway Traffic: Moved AI traffic path further away from center to avoid near-collisions and allow for wider vehicles
  • Constrained Parking: Fixed issue where parking spot may briefly illuminate yellow after evaluation
  • All Vehicles: Reduced range of reverse/brake lights
  • Fixed issue where summary files might not be written when directory configuration file contained multiple lines.
Q2 2021
  • Driver Controls: Gear shift lever hold for park reduced to 0.75 seconds
  • Constrained Parking: Changed parking spot evaluation condition to placing vehicle gear in park
  • Highway scenarios: Decreased semi-vehicle speed violation threshold to 72 mph
  • All Vehicles: Added brake/reverse light projection in night driving
  • Box Truck: Added running lights
  • Box Truck: Fixed issue where top of logo badge was partially buried in steering wheel
  • Semi Tractor Trailer: Added running lights
  • Semi Tractor Trailer: Increased engine top-end to maintain higher speeds
  • Semi Tractor Trailer: Reduced differential clutch-pack preload/friction/power angles to decrease snap oversteer
  • Semi Tractor Trailer: Reduced differential ratio to increase top-end speed
  • Semi Tractor Trailer: Increased size of digital dash display
  • Semi Tractor Trailer: Added logo badge to steering wheel
  • Semi Tractor Trailer: Fixed issue with trailer box color/shadows
  • Semi Tractor Trailer: Fixed issue with false collisions at vehicle front corners
  • Software Updater: Added workaround for issue where version 2021.2.1 does not self-update due to suppressed UAC dialog
  • [Manual update required for earlier clients]
  • Software Updater: Increased network no-progress timeout to 90 seconds
Q2 2021
  • Driver Controls: Gear shift lever for shifting between Driver/Reverse is immediate (no hold required)
  • Driver Controls: Holding gear shift lever for 1.5 seconds will place vehicle in Park
  • All scenarios: Pressing “Skip” will skip full scenario introduction as well as VR Introduction
  • All scenarios: “Skip” may be triggered immediately at the beginning of a scenario
  • Semi Tractor: Fixed issue where digital display was positioned slightly above dashboard
  • Semi Tractor: Improved drive train modeling: Increased power and top speed.
  • Car Control: Fixed Lane Challenge start box not appearing when driver failed to stop for Braking Challenge
  • Car Control: Fixed situation where stopping too soon in braking zone (slow vehicle) failed to complete challenge
Q1 2021
  • Fixed a configuration issue where summary files were sometimes not being written to disk
  • Main Menu: Selecting a scenario with an incompatible vehicle will override vehicle selection
Q1 2021
  • Software Update Client: Suppressed installer GUI during client upgrade
  • Software Update Client: Added automatic restart of after client upgrade
  • Main Menu: Disabled input while driver controls calibration popup is active
  • Main Menu: Added left/right navigation in category menus using Shift+arrow keys
Q1 2021
  • Fixed issue where main menu was not coloring active category correctly
Q3 2020
  • Fixed an issue where AI vehicles would not be present in some scenarios.
Q3 2020
  • Fixed an issue where steering/pedal calibration was unreachable.
  • August 2020
  • The initial release of the VR Motion license/software update client, this allows the end-user to update the software online at any time.
  • License algorithm updated for online access
Q3 2020
  • Car Control: Changed Braking challenge AR overlay to “BRAKE” instead of “STOP”
  • Enlarged tire icons in contact patch display
  • Smoothed scaling in contact patch display
  • Semi Tractor: Changed tractor drive-train rear axle power distribution
  • Semi Tractor: Added three-axle contact patch display
  • Semi Tractor: Changed rear axles contact patch display to dual-wheel image
  • Box Truck: Changed rear axle contact patch display to dual-wheel image
Q2 2020
  • Highway Scenarios: Added average look-ahead time (based on driver’s head movement) to debrief
  • Fixed issue with mirror reflections not following vehicle roll angle
Q2 2020
  • Intersections: Fixed issue where cul-de-sac navigation audio had been removed
  • Semi-Tractor: Fixed issue where multiple audio cues were triggered by cab and trailer
  • Fixed issue where disabled assists were still displayed on the menu after selecting a vehicle without those assists
  • Highway Traffic: Fixed issue where ending scenario without driving resulted in a program hang
Q2 2020
  • Added internationalization for menus, vehicles, signs, and measurement units
  • Added Canadian French support
Q1 2020
  • Intersections: Removed “go straight” guidance instructions from the navigation
Q1 2020
  • Increased visibility of road signs at a distance
Q1 2020
  • Removed “Constrained Parking” from Commercial vehicle package (no commercial vehicles can park in a standard-sized space)
  • Intersections: Removed cul-de-sac from Semi Tractor-Trailer route
  • Fixed issue where brake and throttle would cancel each other out
  • Highway Traffic: Fixed issue where Commercial package could not find any cars to AI to drive
Q4 2019
  • Fixed issue where missing license file resulted in the black screen instead of the information screen
Q4 2019
  • New vehicle: “Semi Tractor 3-axle + 40ft trailer” (Commercial license)
  • New vehicle: “Semi Tractor 3-axle + 48ft trailer” (Commercial license)
  • New vehicle: “Semi Tractor 3-axle + 53ft trailer” (Commercial license)
Q4 2019
  • New vehicle available for add-on: Semi Tractor (3-axle sleeper, diesel, air brakes)
  • Intersections: Separated oncoming lane crossing scoring to only apply to passenger vehicles
  • Highway Traffic: Conditional scoring of following distance and cars passed based on vehicle type
  • Highway Traffic: Removed passed cars requirement for tractor-trailer vehicles
  • Highway Traffic: Extended maximum following distance threshold for tractor-trailer vehicles
Q3 2019
  • A combined software release for both Portable Desktop and Premium Enterprise platforms
  • New licensing mechanism (Forward compatible with future updates, incompatible with prior versions)
  • Release of Skidcar Systems Virtual Skidcar for Portable Desktop
  • Added release identifier to license failure screen
  • Fixed issue with vehicle headlight alignments being too tight/low
  • Front-Wheel-Drive Sedan: Fixed issue with missing wind and impact noises
  • Light-Duty Pickup: Reduced steering wheel strength to match power steering of prototype
  • New vehicle available for add-on: Box Truck (283” wheelbase, 15,000lbs, diesel, air brakes)
Q3 2019
  • Fixed issue where slalom cones all placed on left side
  • Improved menu selection persistence, to reduce operator key presses
  • Added steering wheel presence check to address issues where the wheel not powered on or connected before the simulator started.
  • Intersections: Fixed issue where light changing from red to green during a right turn was scored as running a red light
  • Car Control: Added a curved row of cones below the exit arrow to guide drivers toward the exit.
  • Front-Wheel Drive Sedan: Fixed issue with occasional digital speedometer flicker.
Q3 2019
  • New scenario:
  • Constrained Parking: A short drive through an industrial sector with a parking lot requiring tight parking between obstacles in both forward and reversspan>
  • Front-Wheel-Drive Sedan: Added digital speedometer to the center of the dash
  • Intersections: Moved route guidance cues further away from intersection to allow more driver reaction time.
  • Intersections Scenario: Increased speed limit advisory warning to 36mph to reduce interruption of route guidance
  • Intersections: Fixed issue where wide right turns on red light were scored as running the light
  • Fixed an issue where headset view would freeze momentarily during the fade-out at simulation end
Q2 2019
  • New scenario:
  • Intersections: A low-speed combination of 3-way and 4-way connections, with stop signs and traffic lights. Automatic in-vehicle route guidance provided. Automatic intermittent driver distraction is available.</span >
  • Highway scenarios: Added overpasses and entrance/exit ramps with signage to the scenario. The driver must now merge and exit safely.
  • Highway scenarios: Increased overall traffic flow to increase the difficulty and provide opportunities for passing.
Q2 2019
  • Split the “Rural Highway” scenario into two:
  • “Rural Highway Solo” (same solo drive as an original scenario)
  • “Rural Highway Traffic” (light AI traffic in both directions
  • Added forward/reverse gear selection (using the paddle on the steering wheel)
  • Added front-wheel inertia to steering wheel feedback
  • Steering wheel damping now controlled by DirectInput
  • Highway scenarios: Added intermittent Stroop distraction at cruising speeds.
  • Car Control: Expanded ‘stop’ commands at Braking and Slalom to include mention of the green box.
  • Car Control: Fixed issue where narration would halt if the driver stopped short of marked zones.
Q1 2019
  • The initial release of desktop product
  • Two scenarios:
  • Car Control (3-stage evaluation of vehicle handling skills)
  • Rural Highway (solo drive on the long unlit road)
  • Three Skies:
  • Sunny (clear)
  • Overcast (cloudy, extremely light fog)
  • Night (partly cloudy, dim moon illumination)
  • Two Surface Conditions:
  • Dry
  • Wet
  • Driver distraction (via Stroop test):
  • Car Control: automatically triggers at each stage
  • Rural Highway: Manually triggered by the operator
  • Two Vehicles:
  • Front-Wheel Drive Sedan
  • Light-Duty Pickup