MANUALS
Links to VR Motion product manuals and setup procedures.
SUPPORT VIDEOS
Videos addressing commonly found issues.
RELEASE NOTES
A brief summary of changes to the VR Motion Driving Simulator:
Q1 2024
- New Laptop: Update Dell Mobile Precision Workstation 7780 CTO
- Improved: Intel Core i7-13850HX, 30MB Cache, 28 Threads, 20 Cores
- Improved: NVIDIA RTX 4000 Ada 12GB GDDR6
Q2 2023
- New scenario: Loading Dock (Commercial license)
- New scenario: Delivery Parking (Commercial license)
- All Scenarios: Setting vehicle to drive skips introduction and VR acclimatization tutorial
- All Scenarios: Added 20-second interval between repetition of speed warning
- All Scenarios: Reduced transition time for parking overlay for evaluation
- Car Control: Braking Challenge uses 25-40mph speed target speed for heavy vehicles
- Highway Traffic: Added fire services vehicles to AI traffic (< 1% occurrence)
Q4 2022
- Constrained Parking: Fixed issue where entering and leaving space then parking would trigger evaluation
- 2-axle Day Cab Tractor: Reduced up-shift RPM threshold
- Box Truck: Brightened digital speedometer
- Pumper Fire Truck: Increased braking torque significantly
- Pumper Fire Truck: Fixed issue with RPM limiter cutting in early
- Pumper Fire Truck: Fixed issue with interior panels showing car body paint
- Fixed issue where changing gear without reaching a complete stop could result in incorrect gear displayed on dashboard
- Operator Menu: Fixed issue where shift-left/right would not work in vehicle menu on the first try
Q3 2022
- New vehicle: ”Pumper Fire Truck” (Fire Services license)
- Fixed issue with missing audio for some AI vehicle events
- Fixed performance issue with large number of parked vehicles
Q2 2022
- Added Industrial Training, Inc. partner logo branding
- Operator Overlay: Fixed issue where disabling multiple assists could result in incorrect display
Q1 2022
- Driving Controls: Long-pull on gear lever shifts to “Park” immediately at threshold time without release
- Constrained Parking: Matched introduction text to scenario-specific audio
- Constrained Parking: Added new shift tutorial / parking evaluate instructions
- Constrained Parking: Moved scoring reference point to edge of parking space
- Constrained Parking: Changed distance evaluation to measure edge/off-center (instead of absolute centering)
- Constrained Parking: Changed unit of measurement for relative position to inches
- Road Course: Added audio for no speed limit (Law Enforcement license)
- Fixed UI performance issue that could result in extra memory consumption
- Highway Traffic: Lowered Stroop minimum speed threshold and start delay to account for traffic
Q4 2021
- Constrained Parking: Simplified initial parking spot clearance for Pickup Truck
- Constrained Parking: Reduced delay in playing reverse instructions
- Road Course: Fixed issue where exit box did not always appear
- Intersections: Fixed issue where lamp arms were missing
- Passenger SUV: Fixed minor visual gaps in interior panels
- Passenger SUV: Removed police-specific searchlight handle and dome light from interior
- Software Updater: Reports Windows 10 semi-annual update version
Q4 2021
- Fixed issue where AI vehicles attempted to avoid Blind-Spot detection zones
- Fixed issue where faint black circle was visible in mirrors as scenario begins or ends
- Fixed issue where vehicle suspension had not settled before scenario begins
- Fixed issue where Software Updater was unable to write license file
Q4 2021
- Software Updater: Will close simulator software before performing version upgrade
- New Driver Assist: Blind-Spot Detection (BSD)
- Front-Wheel Drive Sedan: Added Blind Spot Detection Driver Assist
- All-Wheel Drive SUV: Added Blind Spot Detection Driver Assist
- Driver Assist menu buttons now show full text and acronym
- Driver assist menu renamed as “Disabled Assists:” to clarify polarity
- Increased size of the vehicle menu to allow larger number of selections (>10 vehicles)
- Interceptor SUV: Moved order in menu order to appear after Commercial vehicles (Law Enforcement license)
- Car Control: Changed visual appearance of asphalt to appear drier
- Car Control: Raised Braking Challenge start box to avoid overlay clipping under pavement
- Driver Summary: Fixed issue where colliding with an AI vehicle could be misclassified as parked
- 35-ft Trailer: Fixed issue where the rear running lights were not always visible
- Highway: Fixed issue where vehicle that drove past exit could drive off end of the road surface
Q4 2021
- New vehicle: “All-Wheel Drive SUV” (Passenger license)
- New vehicle: ”Interceptor SUV” (Law Enforcement license)
- New scenario: Road Course (Law Enforcement license)
- Operator Overlay: Added Gear position to driver to controls display
- Operator Overlay: Added Stroop display to driving dynamics overlay
- Operator Overlay: Increased speed value font size
- Physics: Changed ground drag for both road surfaces and off-road terrain to better match empirical values
- Light-Duty Pickup: Adjusted braking strength and bias to better match prototype vehicle
- Front-Wheel Drive Sedan: Adjusted braking strength and bias to better match prototype vehicle
- Car Control: Increased maximum allowed speed for law enforcement vehicles
- Car Control: Fixed issue with visual fidelity for fences and lamp poles
- Constrained Parking: Moved gate guidance audio earlier (200ft before gate)
- Constrained Parking: Fixed visual fidelity issue with background refineries
- Highway Traffic: Added law enforcement vehicles to AI traffic (1% occurrence)
Q3 2021
- Summary: Fixed issue where collision with a moving trailer was categorized as “Parked Vehicle”
- Changed “Semi 2-axle Day Cab Tractor” menu name to be consistent with other vehicles
- Reordered “Semi 2-axle” trailer menu entries by length, shortest first
- Highway Traffic: Added speed variations for AI passenger and commercial traffic
- 2-axle Day Cab Tractor: Fixed issue where right-side mirrors did not show proper reflection
Q3 2021
- Summary: Added category of object and speed of impact when scenario ends due to vehicle collision
- New vehicle: “Semi 2-axle Day Cab Tractor” (Commercial license)
- New vehicle: “Semi 2-axle & 35-foot Trailer” (Commercial license)
- New vehicle: “Semi 2-axle & 48-foot Trailer” (Commercial license)
- Renamed “Semi Tractor Trailer” => “Semi 3-axle Sleeper Tractor”
- Highway Traffic: Added heavy vehicles to the AI traffic (10% Box truck/Bobtail tractors, 5% Semi Tractor-trailer)
- Highway Traffic: AI traffic braking is less aggressive; vehicles may coast when closely following each other
- Highway Traffic: Fixed issue where AI traffic may not detect obstacles ahead in time to brake
- Highway Traffic: Fixed issue where stopped AI traffic may still creep forward
- Highway: Changed scenario start alignment to orient vehicles with roadway
- Constrained Parking: Changed reporting of distance/alignment from % to raw measurement of angle/distance
- Constrained Parking: Fixed issue where multiple mistakes might cancel out, resulting in a better score
- Decreased menu update of unchanging values during drive to improve overall VR performance
- Optimized telemetry recording to improve overall VR performance
Q2 2021
- Box Truck: Raised driver head position
- Box Truck: Added reversing beep alarm
- Box Truck: Increased lockup RPM on clutch to reduce pull with idle throttle
- Box Truck: Fixed missing scrape audio on contact
- Semi Tractor: Raised driver head position
- Semi Tractor: Added reversing beep alarm
- Semi Tractor: Increased lockup RPM on clutch to reduce pull with idle throttle
- Semi Tractor: Fixed missing scrape audio on contact
- Semi Tractor: Fixed issue where navigation cues were sometimes signaled after vehicle had passed them
- Semi Tractor Trailer: Fixed issue where some trailer collisions might not be detected
- Highway Traffic: Moved AI traffic path further away from center to avoid near-collisions and allow for wider vehicles
- Constrained Parking: Fixed issue where parking spot may briefly illuminate yellow after evaluation
- All Vehicles: Reduced range of reverse/brake lights
- Fixed issue where summary files might not be written when directory configuration file contained multiple lines.
Q2 2021
- Driver Controls: Gear shift lever hold for park reduced to 0.75 seconds
- Constrained Parking: Changed parking spot evaluation condition to placing vehicle gear in park
- Highway scenarios: Decreased semi-vehicle speed violation threshold to 72 mph
- All Vehicles: Added brake/reverse light projection in night driving
- Box Truck: Added running lights
- Box Truck: Fixed issue where top of logo badge was partially buried in steering wheel
- Semi Tractor Trailer: Added running lights
- Semi Tractor Trailer: Increased engine top-end to maintain higher speeds
- Semi Tractor Trailer: Reduced differential clutch-pack preload/friction/power angles to decrease snap oversteer
- Semi Tractor Trailer: Reduced differential ratio to increase top-end speed
- Semi Tractor Trailer: Increased size of digital dash display
- Semi Tractor Trailer: Added logo badge to steering wheel
- Semi Tractor Trailer: Fixed issue with trailer box color/shadows
- Semi Tractor Trailer: Fixed issue with false collisions at vehicle front corners
- Software Updater: Added workaround for issue where version 2021.2.1 does not self-update due to suppressed UAC dialog
- [Manual update required for earlier clients]
- Software Updater: Increased network no-progress timeout to 90 seconds
Q2 2021
- Driver Controls: Gear shift lever for shifting between Driver/Reverse is immediate (no hold required)
- Driver Controls: Holding gear shift lever for 1.5 seconds will place vehicle in Park
- All scenarios: Pressing “Skip” will skip full scenario introduction as well as VR Introduction
- All scenarios: “Skip” may be triggered immediately at the beginning of a scenario
- Semi Tractor: Fixed issue where digital display was positioned slightly above dashboard
- Semi Tractor: Improved drive train modeling: Increased power and top speed.
- Car Control: Fixed Lane Challenge start box not appearing when driver failed to stop for Braking Challenge
- Car Control: Fixed situation where stopping too soon in braking zone (slow vehicle) failed to complete challenge
Q1 2021
- Fixed a configuration issue where summary files were sometimes not being written to disk
- Main Menu: Selecting a scenario with an incompatible vehicle will override vehicle selection
Q1 2021
- Software Update Client: Suppressed installer GUI during client upgrade
- Software Update Client: Added automatic restart of after client upgrade
- Main Menu: Disabled input while driver controls calibration popup is active
- Main Menu: Added left/right navigation in category menus using Shift+arrow keys
Q1 2021
- Fixed issue where main menu was not coloring active category correctly
Q3 2020
- Fixed an issue where AI vehicles would not be present in some scenarios.
Q3 2020
- Fixed an issue where steering/pedal calibration was unreachable.
- August 2020
- The initial release of the VR Motion license/software update client, this allows the end-user to update the software online at any time.
- License algorithm updated for online access
Q3 2020
- Car Control: Changed Braking challenge AR overlay to “BRAKE” instead of “STOP”
- Enlarged tire icons in contact patch display
- Smoothed scaling in contact patch display
- Semi Tractor: Changed tractor drive-train rear axle power distribution
- Semi Tractor: Added three-axle contact patch display
- Semi Tractor: Changed rear axles contact patch display to dual-wheel image
- Box Truck: Changed rear axle contact patch display to dual-wheel image
Q2 2020
- Highway Scenarios: Added average look-ahead time (based on driver’s head movement) to debrief
- Fixed issue with mirror reflections not following vehicle roll angle
Q2 2020
- Intersections: Fixed issue where cul-de-sac navigation audio had been removed
- Semi-Tractor: Fixed issue where multiple audio cues were triggered by cab and trailer
- Fixed issue where disabled assists were still displayed on the menu after selecting a vehicle without those assists
- Highway Traffic: Fixed issue where ending scenario without driving resulted in a program hang
Q2 2020
- Added internationalization for menus, vehicles, signs, and measurement units
- Added Canadian French support
Q1 2020
- Intersections: Removed “go straight” guidance instructions from the navigation
Q1 2020
- Increased visibility of road signs at a distance
Q1 2020
- Removed “Constrained Parking” from Commercial vehicle package (no commercial vehicles can park in a standard-sized space)
- Intersections: Removed cul-de-sac from Semi Tractor-Trailer route
- Fixed issue where brake and throttle would cancel each other out
- Highway Traffic: Fixed issue where Commercial package could not find any cars to AI to drive
Q4 2019
- Fixed issue where missing license file resulted in the black screen instead of the information screen
Q4 2019
- New vehicle: “Semi Tractor 3-axle + 40ft trailer” (Commercial license)
- New vehicle: “Semi Tractor 3-axle + 48ft trailer” (Commercial license)
- New vehicle: “Semi Tractor 3-axle + 53ft trailer” (Commercial license)
Q4 2019
- New vehicle available for add-on: Semi Tractor (3-axle sleeper, diesel, air brakes)
- Intersections: Separated oncoming lane crossing scoring to only apply to passenger vehicles
- Highway Traffic: Conditional scoring of following distance and cars passed based on vehicle type
- Highway Traffic: Removed passed cars requirement for tractor-trailer vehicles
- Highway Traffic: Extended maximum following distance threshold for tractor-trailer vehicles
Q3 2019
- A combined software release for both Portable Desktop and Premium Enterprise platforms
- New licensing mechanism (Forward compatible with future updates, incompatible with prior versions)
- Release of Skidcar Systems Virtual Skidcar for Portable Desktop
- Added release identifier to license failure screen
- Fixed issue with vehicle headlight alignments being too tight/low
- Front-Wheel-Drive Sedan: Fixed issue with missing wind and impact noises
- Light-Duty Pickup: Reduced steering wheel strength to match power steering of prototype
- New vehicle available for add-on: Box Truck (283” wheelbase, 15,000lbs, diesel, air brakes)
Q3 2019
- Fixed issue where slalom cones all placed on left side
- Improved menu selection persistence, to reduce operator key presses
- Added steering wheel presence check to address issues where the wheel not powered on or connected before the simulator started.
- Intersections: Fixed issue where light changing from red to green during a right turn was scored as running a red light
- Car Control: Added a curved row of cones below the exit arrow to guide drivers toward the exit.
- Front-Wheel Drive Sedan: Fixed issue with occasional digital speedometer flicker.
Q3 2019
- New scenario:
- Constrained Parking: A short drive through an industrial sector with a parking lot requiring tight parking between obstacles in both forward and reversspan>
- Front-Wheel-Drive Sedan: Added digital speedometer to the center of the dash
- Intersections: Moved route guidance cues further away from intersection to allow more driver reaction time.
- Intersections Scenario: Increased speed limit advisory warning to 36mph to reduce interruption of route guidance
- Intersections: Fixed issue where wide right turns on red light were scored as running the light
- Fixed an issue where headset view would freeze momentarily during the fade-out at simulation end
Q2 2019
- New scenario:
- Intersections: A low-speed combination of 3-way and 4-way connections, with stop signs and traffic lights. Automatic in-vehicle route guidance provided. Automatic intermittent driver distraction is available.</span >
- Highway scenarios: Added overpasses and entrance/exit ramps with signage to the scenario. The driver must now merge and exit safely.
- Highway scenarios: Increased overall traffic flow to increase the difficulty and provide opportunities for passing.
Q2 2019
- Split the “Rural Highway” scenario into two:
- “Rural Highway Solo” (same solo drive as an original scenario)
- “Rural Highway Traffic” (light AI traffic in both directions
- Added forward/reverse gear selection (using the paddle on the steering wheel)
- Added front-wheel inertia to steering wheel feedback
- Steering wheel damping now controlled by DirectInput
- Highway scenarios: Added intermittent Stroop distraction at cruising speeds.
- Car Control: Expanded ‘stop’ commands at Braking and Slalom to include mention of the green box.
- Car Control: Fixed issue where narration would halt if the driver stopped short of marked zones.
Q1 2019
- The initial release of desktop product
- Two scenarios:
- Car Control (3-stage evaluation of vehicle handling skills)
- Rural Highway (solo drive on the long unlit road)
- Three Skies:
- Sunny (clear)
- Overcast (cloudy, extremely light fog)
- Night (partly cloudy, dim moon illumination)
- Two Surface Conditions:
- Dry
- Wet
- Driver distraction (via Stroop test):
- Car Control: automatically triggers at each stage
- Rural Highway: Manually triggered by the operator
- Two Vehicles:
- Front-Wheel Drive Sedan
- Light-Duty Pickup